PhysX is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. PhysX is already integrated into some of the most popular game engines, including Unreal Engine (versions 3 and 4), Unity3D, and Stingray. PhysX also enables simulation -driven effects like Clothing, Destruction and Particles.
Please note: We no longer provide precompiled binaries for PhysX. Please use Github to download and build the libraries
New! PhysX GPU Rigid Bodies (PhysX-GRB) available in PhysX 3.4.