Yury Uralsky

Yury Uralsky graduated from the Moscow State Technical University with degrees in computer science and electrical engineering before starting in the industry as a game developer. Yury has been with NVIDIA for over 18 years, where he held senior engineering and management positions and worked on several major GPU designs, including the latest Ada architecture. Yury is currently working on next-generation graphics hardware in the NVIDIA GPU architecture team. His interests include real-time rendering, computer architecture, programming models, and machine learning.
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Posts by Yury Uralsky

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Simulation / Modeling / Design

Advanced API Performance: Sampler Feedback

This post covers best practices for using sampler feedback on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced API... 2 MIN READ
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Content Creation / Rendering

Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Load times. They are the bane of any developer trying to construct a seamless experience. Trying to hide loading in a game by forcing a player to shimmy... 10 MIN READ