DEVELOPER BLOG

Wil Braithwaite

Wil Braithwaite worked for 15 years in visual effects at studios in London and Los Angeles. His positions ranged from research, technical direction, compositing, CG supervision, and MOCAP supervision. He has pioneered the use of graphics hardware in the VFX pipeline, leading to his role at NVIDIA as a senior applied engineer, where he specializes in consulting, training, and assisting development for VFX studio projects using NVIDIA technologies.

Posts by Wil Braithwaite

Graphics / Simulation

Accelerating OpenVDB on GPUs with NanoVDB

OpenVDB is the Academy Award–winning, industry standard library for sparse dynamic volumes. It is used throughout the visual effects industry for simulation and… 10 MIN READ