Philipp Reist

Philipp Reist is a director of simulation technology at NVIDIA. He received his Ph.D. in Robotics and Control from the Institute for Dynamic Systems and Control at ETH Zürich for his research in the design of sensorless juggling machines. He previously led the mechanical design and production of flying machines at Verity Studios for the Cirque du Soleil production Paramour and developed mechatronic modules for enabling animatronics-based artworks with Pors & Rao at Wyss Zurich. His recent work focuses on developing high-performance, accurate physics engines to enable synthetic data generation for training physical AI, with a particular emphasis on robotic manipulation workflows.
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Posts by Philipp Reist

A Gif showing robot movements.
Robotics

Newton Adds Contact-Rich Manipulation and Locomotion Capabilities for Industrial Robotics

Physics forms the foundation of robotic simulation, enabling realistic modeling of motion and interaction. For tasks like locomotion and manipulation,... 14 MIN READ