Posts by Phillip Singh
Content Creation / Rendering
Apr 30, 2026
Build AI-Powered Games with NVIDIA DLSS 4.5, RTX, and Unreal Engine 5
Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation...
7 MIN READ
Content Creation / Rendering
Feb 05, 2026
How Painkiller RTX Uses Generative AI to Modernize Game Assets at Scale
Painkiller RTX sets a new standard for how small teams can balance massive visual ambition with limited resources by integrating generative AI. By upscaling...
14 MIN READ
Content Creation / Rendering
Sep 30, 2025
How id Software Used Neural Rendering and Path Tracing in DOOM: The Dark Ages
DOOM: The Dark Ages pushes real-time graphics to new limits by integrating RTX neural rendering and path tracing, setting a new standard for how modern games...
6 MIN READ
Content Creation / Rendering
Oct 12, 2022
Upcoming Event: Level Up with NVIDIA: DLSS, DLAA, and NVIDIA Image Scaling in Unreal Engine 5
Join us for the second episode of our webinar series, Level Up with NVIDIA. You learn how to use the latest NVIDIA RTX technology in Unreal Engine 5, followed...
1 MIN READ
Content Creation / Rendering
Aug 24, 2022
Top Sessions for Game Developers at GTC 2022
Learn about the latest RTX and neural rendering technologies and how they are accelerating game development.
1 MIN READ
Content Creation / Rendering
Aug 22, 2022
Get Your NVIDIA RTX Games Ready for Epic MegaJam
Create a project in Unreal Engine and submit it by September 1 for your chance to win an NVIDIA GeForce RTX 3080 GPU.
1 MIN READ