Phillip Singh

Phillip Singh is a senior developer marketing manager at NVIDIA, specializing in games and consumer AI. He is dedicated to empowering the next generation of game developers through neural rendering and AI graphics technology. Phillip earned his master's in business administration from the Santa Clara University Leavey School of Business.
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Posts by Phillip Singh

Content Creation / Rendering

How id Software Used Neural Rendering and Path Tracing in DOOM: The Dark Ages

DOOM: The Dark Ages pushes real-time graphics to new limits by integrating RTX neural rendering and path tracing, setting a new standard for how modern games... 6 MIN READ
Content Creation / Rendering

Upcoming Event: Level Up with NVIDIA: DLSS, DLAA, and NVIDIA Image Scaling in Unreal Engine 5

Join us for the second episode of our webinar series, Level Up with NVIDIA. You learn how to use the latest NVIDIA RTX technology in Unreal Engine 5, followed... 1 MIN READ
Content Creation / Rendering

Top Sessions for Game Developers at GTC 2022

Learn about the latest RTX and neural rendering technologies and how they are accelerating game development. 1 MIN READ
Content Creation / Rendering

Get Your NVIDIA RTX Games Ready for Epic MegaJam

Create a project in Unreal Engine and submit it by September 1 for your chance to win an NVIDIA GeForce RTX 3080 GPU. 1 MIN READ
Simulation / Modeling / Design

Realistic Lighting in Justice with Mesh Shading

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine... 5 MIN READ
Simulation / Modeling / Design

Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. Developers can... 9 MIN READ