Matt Tyrlik

Maciej "Matt" Tyrlik has held senior architect roles working on several generations of NVIDIA GPUs. He has led the architecture definition of NVIDIA Hopper Tensor Cores and DPX, in addition to designing and implementing multiple tools used in GPU development. Maciej is a member of the Streaming Multiprocessor (SM) Core Architecture team. Maciej obtained a master’s in computer science from NC State University. Before joining NVIDIA, Maciej worked at IBM and Qualcomm on a variety of projects associated with PowerPC and Arm architectures.
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Posts by Matt Tyrlik


Boosting Dynamic Programming Performance Using NVIDIA Hopper GPU DPX Instructions

Dynamic programming (DP) is a well-known algorithmic technique and a mathematical optimization that has been used for several decades to solve groundbreaking... 9 MIN READ