Posts by Morgan McGuire
Simulation / Modeling / Design
Jun 03, 2019
RTX Global Illumination Part I
RTX Global Illumination (RTX GI) creates changing, realistic rendering for games by computing diffuse lighting with ray tracing. It allows developers to extend...
15 MIN READ
Simulation / Modeling / Design
Aug 13, 2018
Coffee Break: Ray Plus Raster Era Begins
After decades of research, NVIDIA has unearthed the holy grail of video game graphics: real-time ray tracing! This series of videos will explain why you need to...
9 MIN READ