Matthew Martineau

Matt is a senior compute performance devtech at NVIDIA, working on the acceleration and optimization of scientific applications and libraries since 2018. He recently supported the FLAME GPU team as part of the Applied Research Accelerator program. He is responsible for recent developments in AmgX, the NVIDIA sparse distributed solver library with AMG preconditioning. He holds a PhD in computer science from the University of Bristol.
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Posts by Matthew Martineau

Simulation / Modeling / Design

Fast Large-Scale Agent-based Simulations on NVIDIA GPUs with FLAME GPU

The COVID-19 pandemic has brought the focus of agent-based modeling and simulation (ABMS) to the public’s attention. It’s a powerful computational technique... 19 MIN READ