Matthew Leach

Matthew Leach is a research software engineer at the University of Sheffield. He has supported various FLAME GPU-related projects, most notably the STriTuVaD project. He completed his PhD on mouth animation using physically based modeling in 2020.
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Posts by Matthew Leach

Simulation / Modeling / Design

Fast Large-Scale Agent-based Simulations on NVIDIA GPUs with FLAME GPU

The COVID-19 pandemic has brought the focus of agent-based modeling and simulation (ABMS) to the public’s attention. It’s a powerful computational technique... 19 MIN READ