Mark Stephenson

Mark Stephenson is a principal research scientist in the NVIDIA Programming Systems and Applications Research Group. His research interests focus on program analysis, code generation, and computer architecture. Prior to joining NVIDIA in 2014, Mark was at IBM Research and the Massachusetts Institute of Technology, where he earned his Ph.D. in 2006.
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Posts by Mark Stephenson

Developer Tools & Techniques

Better Bug Detection: How Compile-Time Instrumentation for Compute Sanitizer Enhances Memory Safety

CUDA C++ is standard C++ with extensions that enable functions to run on many parallel threads on a GPU. It has facilitated widespread adoption while allowing... 11 MIN READ