Johannes Deligiannis

Johannes is a senior developer technology engineer at NVIDIA. He has been at NVIDIA since 2020 and previously worked at multiple game studios developing real-time ray tracing technologies.
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Posts by Johannes Deligiannis

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Content Creation / Rendering

Advanced API Performance: Shaders

This post covers best practices when working with shaders on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced... 6 MIN READ