Jarvis McGee is a senior developer technology engineer at NVIDIA where he works on integrating and optimizing Vulkan in various graphics technologies. Jarvis has been optimizing rendering in AAA titles within the gaming industry for over 7 years. He has contributed to the shipping of various titles at 2K Games and Playstation. He completed his MSc at the University of California Southern California and assisted in research of rendering digital humans at the USC Institute of Creative Technologies. In his leisure time, you can find him experimenting with new rendering techniques and hiking trails in the San Francisco Bay Area.