Jacob Kurlyandchik is a Principal Systems Software Engineer at NVIDIA in Santa Clara (USA) working on VR. He has a PhD in Computer Science from Siberian Branch of Academy of Science’s Computer Center, Novosibirsk, USSR.
Posts by Jacob Kurlyandchik
Jul 30, 2018
Cross-Process Synchronization Improves VR Performance
Modern VR Rendering Pipeline Architecture The modern VR rendering pipeline involves multiple steps broadly categorized as rendering and post processing. Post...
4 MIN READ