Ike Nnoli

Ike Nnoli is a senior product marketing manager at NVIDIA. Ike is responsible for driving the adoption of real-time ray-tracing graphics and AI software development kits across the developer network. Previously, Ike held product marketing positions at PlayStation and design engineering roles at the Boeing Company. He holds an MBA from UCLA and a bachelor's degree in mechanical engineering from Northwestern University.
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Posts by Ike Nnoli

Content Creation / Rendering

Announcing the Latest NVIDIA Gaming AI and Neural Rendering Technologies

Today at Gamescom 2025, NVIDIA unveiled updates to NVIDIA RTX neural rendering and NVIDIA ACE generative AI technologies that enable developers to deliver... 9 MIN READ
Content Creation / Rendering

NVIDIA Releases RTX Neural Rendering Tech for Unreal Engine Developers

Artificial intelligence is bridging the gap between game visuals and state-of-the-art CGI in films. It is evolving traditional graphics programming and giving... 5 MIN READ
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Generative AI

Bring NVIDIA ACE AI Characters to Games with the New In-Game Inferencing SDK

NVIDIA ACE is a suite of digital human technologies that bring game characters and digital assistants to life with generative AI. ACE on-device models enable... 11 MIN READ
An image of a building with ornate columns and greenery at night, with lighting.
Content Creation / Rendering

Get Started with Neural Rendering Using NVIDIA RTX Kit

Neural rendering is the next era of computer graphics.  By integrating neural networks into the rendering process, we can take dramatic leaps forward in... 11 MIN READ
Content Creation / Rendering

NVIDIA RTX Neural Rendering Introduces Next Era of AI-Powered Graphics Innovation

NVIDIA today unveiled next-generation hardware for gamers, creators, and developers—the GeForce RTX 50 Series desktop and laptop GPUs. Alongside these GPUs,... 12 MIN READ
Content Creation / Rendering

Just Released: GPU Zen 3: Advanced Rendering Techniques

Grab your copy of GPU Zen 3 to learn about the latest in real-time rendering. More info > 1 MIN READ