Ivan Fedorov

Ivan is a devtech engineer focused on developer support and optimization of games which use Vulkan. Before NVIDIA, he worked as a graphics engineer at Lesta Studio which is part of Wargaming.

Posts by Ivan Fedorov

Graphics / Simulation

Tips and Tricks: Vulkan Dos and Don'ts

Optimal use of Vulkan is not a trivial concept, especially in the context of a large engine. These tips will help you get going using Vulkan. 10 MIN READ