Ivan Fedorov

Ivan is a devtech engineer focused on developer support and optimization of games which use Vulkan. Before NVIDIA, he worked as a graphics engineer at Lesta Studio which is part of Wargaming.
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Posts by Ivan Fedorov

Simulation / Modeling / Design

Tips and Tricks: Vulkan Dos and Don'ts

Note: This post was updated on 1/14/2025 to reflect updates. The increased performance potential of modern graphics APIs is coupled with a dramatically... 9 MIN READ