Homam Bahnassi

Homam is a principal DevTech engineer with three decades of experience in games and engine development. He worked on several AAA titles and contributed to Unreal Engine enterprise features. Currently working at NVIDIA on the latest raytracing and AI technologies in Unreal.
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Posts by Homam Bahnassi

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Content Creation / Rendering

Speed Up Unreal Engine NNE Inference with NVIDIA TensorRT for RTX Runtime

Neural network techniques are increasingly used in computer graphics to boost image quality, improve performance, and streamline content creation. Approaches... 7 MIN READ