Grigory Odegov

Grigoriy Odegov is a Developer Technology engineer at Nvidia who specializes in game engine graphics for mobile platforms and PC. Worked on various internal projects with Unreal Engine 4.

Posts by Grigory Odegov

Technical Walkthrough 0

Implementing NVIDIA Highlights Plugin for Unreal Engine 4

NVIDIA Highlights tutorial for Unreal Engine 4 enables programmers to add automated video capture of key in-game moment s 15 MIN READ