Connor Smith

Connor Smith is a distinguished software engineer at NVIDIA where he works on bringing NVIDIA rendering and AI capabilities into augmented and virtual reality using edge and cloud compute offload. Formerly, Connor worked at Magic Leap leading projects such as remote rendering and cloud perception. Prior to that, he was a staff engineer at Google where he led the inception of Google Immersive Stream for XR and developed the network and video streaming technology that powered Google's interactive AAA game streaming platform.
Avatar photo

Posts by Connor Smith

GROOT pipeline on a black background.
Robotics

Building a Synthetic Motion Generation Pipeline for Humanoid Robot Learning

General-purpose humanoid robots are built to adapt quickly to existing human-centric urban and industrial work spaces, tackling tedious, repetitive, or... 6 MIN READ