Connor Smith

Connor Smith is a distinguished software engineer at NVIDIA where he works on bringing NVIDIA rendering and AI capabilities into augmented and virtual reality using edge and cloud compute offload. Formerly, Connor worked at Magic Leap leading projects such as remote rendering and cloud perception. Prior to that, he was a staff engineer at Google where he led the inception of Google Immersive Stream for XR and developed the network and video streaming technology that powered Google's interactive AAA game streaming platform.
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Posts by Connor Smith

Split image of a humanoid robot and a human with a VR headset.
Robotics

Building a Synthetic Motion Generation Pipeline for Humanoid Robot Learning

This post was originally published January 2025 but has been extensively revised with new information. General-purpose humanoid robots are designed to adapt... 9 MIN READ