Bryan Van de Ven

Bryan is a Senior Systems Software Engineer at NVIDIA, where he works on front-end and visualization tools for RAPIDS. Previously he worked at Microsoft, and also at Anaconda, where he created the conda package manager and co-created the Bokeh visualization library. Bryan received undergraduate Computer Science and Mathematics degrees from UT Austin, and a Master’s degree in Physics from UCLA.
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Posts by Bryan Van de Ven

Technical Walkthrough 0

GPU Accelerating Node.js JavaScript for Visualization and Beyond

NVIDIA GTC21 had numerous great and engaging contents, especially around RAPIDS, so it would be easy to miss our debut presentation “Using RAPIDS to... 6 MIN READ