Aiden Chang

Aiden Chang is a solution architect at NVIDIA, focusing on enterprise applications of generative AI, robotics, and reasoning systems. He earned his master’s in computer science from the University of Southern California. Outside of work, he enjoys skiing, aviation, and building robots.
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Posts by Aiden Chang

Simulation / Modeling / Design

How to Scale Data Generation for Physical AI with the NVIDIA Cosmos Cookbook

Building powerful physical AI models requires diverse, controllable, and physically-grounded data at scale. Collecting large-scale, diverse real-world datasets... 9 MIN READ