Posts by Andrew Allan
Content Creation / Rendering
Feb 26, 2024
Ray Tracing Validation for DirectX 12 and Vulkan
This post was updated on April 17, 2024. For developers working on ray tracing applications for both DirectX 12 and Vulkan, ray tracing validation is here to...
8 MIN READ
Simulation / Modeling / Design
Oct 25, 2021
Advanced API Performance: Memory and Resources
This post covers best practices for memory and resources on NVIDIA GPUs. To get a high and consistent frame rate in your applications, see all Advanced API...
5 MIN READ