
Last Updated:
03
/
30
/
2009
NVIDIA PhysX SDK Downloads
(Click here to return to the PhysX homepage.)
NVIDIA PhysX SDK Downloads
This page contains links to the latest NVIDIA PhysX Free Licensed version of the PhysX PC SDK. For information on commercial licenses, source code, and console-game versions of the library, email PhysX Developer Support.
NOTE: Before installing the SDK, you must install the latest PhysX System Software.
Binary Code SDK
The NVIDIA binary PhysX SDK is 100% free and available for immediate download by developers. The directions for obtaining access to the binary PhysX SDKs for various supported platforms are provided below:
Most Current PhysX SDK for PC (Windows and Linux)
The SDK contains headers, libs, dlls, samples, and documentation for the operating system listed.
| PhysX SDK 2.8.1 Build 13 for Windows |
 |
| PhysX SDK 2.8.1 for Debian Linux |
 |
| PhysX SDK 2.8.1 for Redhat Linux |
 |
PhysX SDK for PS3
The binary PhysX SDK is downloadable from Sony’s Developer Network.
PhysX SDK for Xbox 360
Please send an email to the PhysX Licensing team and provide the email address which can be used to verify your status as an authorized Xbox developer on Xbox Central and indicate your interest in obtaining the binary PhysX SDK for Xbox 360.
PhysX SDK for Wii
For the Wii console, please logon to your WarioWorld account, go to the 3rd-Party Tools Page, click on PhysX by NVIDIA, and verify your NDA status by clicking on the Tool Vendor Verification System button. The system will send an email that verifies your NDA status to the PhysX Licensing Team and, once received, the team will contact you with directions to obtain the binary PhysX SDK for Wii.
Source Code SDK
NVIDIA offers Source Code SDKs as an aid to assist developers in debugging their projects and integrating into game engines. Source Code access for each SDK is available for a fee of $50,000.00 USD per platform and per game or application for the following platforms:
Support Services
NVIDIA also offers a trouble ticket based support programs designed to provide the best possible utilization of the PhysX platform as it pertains to your development needs at an annual rate of $10,000.00 USD. On-site support is also offered to companies participating in the paid support program.
To participate in the support program, download the Standalone Support Agreement, provide the required information, and email the completed and signed agreement to: Physxlicensing@nvidia.com
For any questions concerning NVIDIA’s PhysX SDK Support offerings or the Standalone Support Agreement, contact us directly by sending an email with your questions to: PhysXDevSupport@nvidia.com
- AgPerfMon: A comphrensive PhysX profiling and tracing tool
- PhysX Visual Debugger: Allows you to visualize, debug, and interact with your PhysX application's physical scene representation.
- PhysX Plugins for Max and Maya: Create, simulate, and export physics content directly from Autodesk 3D Studio Max or Maya
- PhysX Plugin for Autodesk Softimage: The PhysX plugin for Softimage is built right in. No download/install required!
(Click here to return to the PhysX homepage.)