NOTE: The
NVIDIA Developer Forums
and the
GPU Computing Forums
require separate logins. We will fix this in the near future when the two forums are merged. Thank you for your patience!
The plug-in is freely available to all through our developer support website. If you don't already have an account, you will need to create one to download the self-contained plug-in installer.
PhysX Plug-In for Autodesk Softimage: The PhysX plug-in for Softimage is built-in. There is no need to download any additional content.
Overview
The NVIDIA PhysX plug-ins for Autodesk 3ds Max, Autodesk Maya, and Autodesk Softimage allow users of these DCC applications to easily create and manipulate physics simulations.
The plug-ins support a wide range of features such as:
Rigid bodies
Constraint specification
Cloth
Fluids
Soft bodies
Force fields
Exporting
Numerous sample projects
We encourage you to start by reading through the accompanying User Guides and trying out some of the sample projects.
Support
If you experience any problems or have suggestions for future improvements, please report them at our Developer Forums.