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Last Updated: 03 / 30 / 2009

PhysX DCC Plug-Ins

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PhysX Plug-In for 3ds Max
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PhysX Plug-In for Maya

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Downloads

Overview

The NVIDIA PhysX plug-ins for Autodesk 3ds Max, Autodesk Maya, and Autodesk Softimage allow users of these DCC applications to easily create and manipulate physics simulations. 

The plug-ins support a wide range of features such as:

  • Rigid bodies
  • Constraint specification
  • Cloth
  • Fluids
  • Soft bodies
  • Force fields
  • Exporting
  • Numerous sample projects

We encourage you to start by reading through the accompanying User Guides and trying out some of the sample projects.

Support

If you experience any problems or have suggestions for future improvements, please report them at our Developer Forums.


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