Scott Manley

Scott Manley is a compiler optimization engineer and the auto-vectorization lead for NVIDIA HPC SDK. Scott has spent his entire career working on vectorization and HPC compilers. He previously worked on the Cray Compiling Environment (CCE) and his Ph.D. from Trinity College Dublin focused on optimizing the use of SIMD ISAs.

Posts by Scott Manley

AWS Graviton3 기반 SVE를 사용한 NVIDIA HPC 소프트웨어 가속화

최근 NVIDIA HPC SDK 업데이트로 이식성이 확장되면서 이제는 Arm 기반 AWS Graviton3 프로세서까지 지원됩니다. 3 MIN READ