Eugene Zhidkov
Eugene is a compute devtech manager for emerging workloads at NVIDIA. His team brings speed-of-light acceleration to large CSP and enterprise workloads with advances in GPU compression and data processing. Before NVIDIA, Eugene helped Apple evolve their GPU HW and SW to strong-scale from phones to Ultra chips, focusing on professional applications and ML, co-designing new metal features together with top-tier application ISVs. Eugene holds an MSc in Computer Science and Applied Math.