Geometric Transformation Parameters
This table describes the Geometric Transformation Parameters:
| Parameter | Description | Range |
|---|---|---|
| filter |
Filter quality. Supported values are: 0: LOW 1: MEDIUM 2: HIGH |
uint: [0, 2] |
| model |
Lens Model. Supported values are:
|
uint: [0, 4] |
|
k1 k2 k3 k4 k5 k6 |
Radial distortion coefficients. | float |
|
p1 p2 |
Tangential distortion coefficients. | float |
|
fx fy |
Camera focal length in X and Y-axis, measured in pixel units. | float |
|
cx cy |
Camera optical center in X and Y-axis, measured in pixel units. | float |
|
R00 R01 R02 R10 R11 R12 R20 R21 R22 |
Rotation matrix elements. | float |
|
T0 T1 T2 |
Translation vector elements. | float |
|
targetKfx targetKfy |
Target camera focal length in X and Y-axis, measured in pixel units. | float |
|
targetKcx targetKcy |
Target camera optical center in X and Y-axis, measured in pixel units. | float |
|
ptMatrix00 ptMatrix01 ptMatrix02 ptMatrix10 ptMatrix11 ptMatrix12 ptMatrix20 ptMatrix21 ptMatrix22 |
Perspective matrix elements. | float |
| numHorRegion | Number of horizontal regions. | uint: [1, 4] |
| numVerRegion | Number of vertical regions. | uint: [1, 4] |
|
horRegionWidth0 horRegionWidth1 horRegionWidth2 horRegionWidth3 |
Widths of regions. | uint |
|
verRegionHeight0 verRegionHeight1 verRegionHeight2 verRegionHeight3 |
Heights of regions. | uint |
|
log2horSpace0 log2horSpace1 log2horSpace2 log2horSpace3 |
Horizontal interval between the control points in regions in log2 space. | uint |
|
log2verSpace0 log2verSpace1 log2verSpace2 log2verSpace3 |
Vertical interval between the control points in regions in log2 space. | uint |
| bitMaskWidth | Width of the bit mask surface. | uint |
| bitMaskHeight | Height of the bit mask surface. | uint |
| bitMaskFile | Pathname of a file containing a bit mask map. | string: maximum 1024 characters |
| maskedPixelFillColor | Indicates whether to fill the masked pixels with specified color. | boolean |
| maskY | Y channel value of the default color. | float: [0.0,1.0] |
| maskU | U channel value of the default color. | float: [0.0,1.0] |
| maskV | V channel value of the default color. | float: [0.0,1.0] |