Path Tracing Optimizations in Indiana Jones

May 15, 2025
Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions
This post is part of the Path Tracing Optimizations in Indiana Jones™ series. While adding a path-tracing mode to Indiana Jones and the Great Circle™...
13 MIN READ

May 15, 2025
Path Tracing Optimizations in Indiana Jones™: Opacity MicroMaps and Compaction of Dynamic BLASs
The first post in this series, Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions, covered ray-gen shader...
13 MIN READ