Zach Corse

Zach Corse is a senior software engineer at NVIDIA, where he works on the NVIDIA Warp library. His published research spans a diverse range of topics, including electron scattering in quantum waveguides, fluid simulation on the surface of a sphere, and the optical properties of ice under varying conditions. Zach holds a BS in physics from Duke, an MA in physics from UT Austin, an MA in art from UCSC, and an MSE in computer graphics from UPenn. He is currently focused on advancing Warp’s tile API.
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Posts by Zach Corse

Simulation / Modeling / Design

Build Accelerated, Differentiable Computational Physics Code for AI with NVIDIA Warp

Computer-Aided Engineering (CAE) is shifting from human-driven workflows toward AI-driven ones, including physics foundation models that generalize across... 18 MIN READ