Yuan Lin

Yuan Lin is a principal engineer on the compiler team at NVIDIA. He is interested in all technologies that make programs more efficient and programming more productive. Before joining NVIDIA he was a senior staff engineer at Sun Microsystems.
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Posts by Yuan Lin

Simulation / Modeling / Design

Using CUDA Warp-Level Primitives

NVIDIA GPUs execute groups of threads known as warps in SIMT (Single Instruction, Multiple Thread) fashion. Many CUDA programs achieve high performance by... 16 MIN READ