Thomas Raoux

Thomas Raoux is a member of technical staff at OpenAI, where he focuses on advancing GPU compilation technology through the development of the Triton language and compiler. Thomas previously worked as a staff software engineer at Google, contributing to the IREE and MLIR projects. Before that, he spent several years at Intel, where he led the development of the Intel GPU compiler. He holds an M.Sc. in computer science from Centrale Lyon.
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Posts by Thomas Raoux

Stack diagram for LLM Megatron Core.
Generative AI

OpenAI Triton on NVIDIA Blackwell Boosts AI Performance and Programmability

Matrix multiplication and attention mechanisms are the computational backbone of modern AI workloads. While libraries like NVIDIA cuDNN provide highly optimized... 5 MIN READ