DEVELOPER BLOG

Tom Fogal

Tom Fogal is a developer technology engineer at NVIDIA. Tom has over 10 years experience in high-performance parallel visualization at a variety of institutions, from the University of New Hampshire (UNH), to multiple U.S. national labs, to the SCI Institute at the University of Utah, to multiple universities in Germany, and now NVIDIA. Tom graduated from UNH with a B.S. and an M.S. focused on parallel volume rendering in distributed memory environments.

Posts by Tom Fogal

Design & Visualization

Pro Tip: Linking OpenGL for Server-Side Rendering

Visualization is a great tool for understanding large amounts of data, but transferring the data from an HPC system or from the cloud to a local workstation for… 6 MIN READ