Sean Wagstaff

Sean Wagstaff, former journalist and technical reviews editor, accidentally began his career in visual effects after writing a book on hard-to-use 3D software. His work included effects for the first Hellboy movie, as well as the classic game Psychonauts, before joining NVIDIA 15 years ago. As the technical marketing lead for XR, Wagstaff came full circle when he recognized an opportunity to improve the 3D experience through speech AI, using language as the most human interface.
Sean Wagstaff

Posts by Sean Wagstaff

AR / VR

Create XR Experiences Using Natural-Language Voice Commands: Test Project Mellon

Project Mellon is a lightweight Python package capable of harnessing the heavyweight power of speech AI (NVIDIA Riva) and large language models (LLMs) (NVIDIA... 3 MIN READ