Rev Lebaredian

Rev Lebaredian is vice president of simulation technology at NVIDIA, where he leads gaming technology and simulation efforts. Rev, who joined NVIDIA in 2002, helped create the Cg shading language, opened the NVIDIA Moscow office, and launched GeForce Experience. Prior to NVIDIA, he specialized in rendering for Warner Bros. Digital and Disney’s Dream Quest Images. He developed the renderer used for the Academy Award-nominated film “Mighty Joe Young,” formed Steamboat Software, and developed the award-winning renderer “Jig,” used by visual FX studios such as Sony ImageWorks, Walt Disney, and Rhythm and Hues Studios.
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Posts by Rev Lebaredian

Simulation / Modeling / Design

Universal Scene Description as the Language of the Metaverse

Over the past few decades, the Internet has fundamentally changed the world and set in motion an enormous transformation in the way we consume and share... 8 MIN READ
Simulation / Modeling / Design

TIME Magazine Calls NVIDIA Omniverse One of Year’s 100 Best Inventions

TIME magazine today named NVIDIA Omniverse one of the 100 Best Inventions of 2021, saying the project is “making it easier to create ultra-realistic virtual... 2 MIN READ