About the author
Oliver Klehm
Oliver is a senior rendering engineer at NVIDIA. He is working on core ray tracing functionality in OptiX to bring hardware-accelerated ray tracing to CUDA-based renderers. He is also part of the NVIDIA Iray team, focusing on efficient but highly realistic light transport algorithms. Previously, he graduated from the Max Planck Institute for Informatics in Saarbruecken, Germany as a Ph.D in computer science and worked in the rendering team of DNEG, one of the largest European VFX companies.
Oliver Klehm
Post by Oliver Klehm