Martin-Karl Lefrancois

Martin-Karl Lefrancois is a senior developer technologies engineer at NVIDIA in Berlin. Martin-Karl works with various NVIDIA rendering and core development teams to bring to clients the best rendering experience. Prior to NVIDIA, he worked at mental images to deliver automatic GPU support in mental ray. After graduating with a degree in computer science and mathematics from the University of Sherbrooke in Quebec, he worked as a graphic developer for nearly 10 years at Softimage in Montreal and Tokyo before leading the core game engine team at A2M.
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Posts by Martin-Karl Lefrancois

Simulation / Modeling / Design

Video Series: Practical Real-Time Ray Tracing With RTX

RTX introduces an exciting and fundamental shift in the way lighting systems work in games and applications. In this video series, NVIDIA Engineers Martin-Karl... 18 MIN READ