Max Bickley

Max is a product manager and designer for spatial computing on the Omniverse team. He graduated from the Visual Effects program at the Savannah College of Art and Design. Before joining NVIDIA, he was a lighting artist and supervisor at Pixar. He resides in Oakland, California with his partner Katie and their son Otto.
Max Bickley

Posts by Max Bickley


RTX-Powered Spatial Framework Delivers Full Ray Tracing with USD for XR Pipelines

Developing extended reality (XR) applications can be extremely challenging. Users typically start with a template project and adhere to pre-existing packaging... 6 MIN READ