Martin Bisson

Martin Bisson is a software developer at NVIDIA working on NuRec. His work focuses on GPU performance for 3D reconstruction and novel view synthesis, including 3D Gaussian representations, CUDA optimizations and innovative algorithms. He holds a master’s degree from École Polytechnique de Montréal, where his research focused on 3D visualization, camera calibration, multimodal fusion, registration, and augmented reality.
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Posts by Martin Bisson

Developer Tools & Techniques

Optimizing a Neural Reconstruction Pipeline Using NVIDIA Nsight Developer Tools

NVIDIA Omniverse NuRec is a neural reconstruction pipeline for building high-fidelity 3D representations of real-world environments from multisensor data such... 10 MIN READ