Jennifer Caballero

Jennifer Caballero is an embedded software engineer at RidgeRun. She is currently working towards a master’s degree in Computer Science. Her work at RidgeRun is focused on GStreamer, combined with QT and GPU-based video processing acceleration and parallel computing frameworks such as OpenGL, OpenCL, and CUDA. Jennifer is also focused on latency optimizations for the capture subsystem in NVIDIA Jetson platforms.
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Posts by Jennifer Caballero

Simulation / Modeling / Design

Building a Multi-Camera Media Server for AI Processing on the NVIDIA Jetson Platform

A media server provides multimedia all-in-one features, such as video capture, processing, streaming, recording, and, in some cases, the ability to trigger... 18 MIN READ