Francis Williams

Francis Williams is a research scientist at NVIDIA working at the intersection of computer vision, machine learning, and computer graphics. His research is a mix of theory and application, aiming to solve practical problems in elegant ways. In particular, he is very interested in 3D shape representations which can enable deep learning on “real-world” geometric datasets which are often noisy, unlabeled, and consisting of very large inputs. He completed his Ph.D. in 2021 at NYU, where he worked in the Math and Data Group and the Geometric Computing Lab. He is also the creator and maintainer of several open source projects, including NumpyEigen, Point Cloud Utils, and FML.
Francis Williams

Posts by Francis Williams

Content Creation / Rendering

Building Spatial Intelligence from Real-World 3D Data Using Deep-Learning Framework fVDB

Generative physical AI models can understand and execute actions with fine or gross motor skills within the physical world. Understanding and navigating in the... 6 MIN READ
NKSR statue model
Simulation / Modeling / Design

Recreate High-Fidelity Digital Twins with Neural Kernel Surface Reconstruction

Reconstructing a smooth surface from a point cloud is a fundamental step in creating digital twins of real-world objects and scenes. Algorithms for surface... 5 MIN READ