David Olsen

David Olsen has more than two decades of software development experience in a variety of programming languages and development environments. For the last several years, he has been the lead C++ compiler engineer on the NVIDIA HPC Compiler team. He is a member of the ISO C++ Standards Committee, currently working on support for additional floating-point types.
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Posts by David Olsen

Standard Parallellism in C++
Simulation / Modeling / Design

Accelerating Standard C++ with GPUs Using stdpar

Historically, accelerating your C++ code with GPUs has not been possible in Standard C++ without using language extensions or additional libraries: CUDA C++... 19 MIN READ