Adam Moravanszky

Adam Moravanszky is senior director for simulation technology at NVIDIA, with many years of experience in the fields of real time computer graphics and physics simulation. Adam oversees geographically distributed project teams working on some of the world's most prominent simulation technologies and titles. Adam created the game physics engine NovodeX in 2001, which after two acquisitions and several fundamental rewrites has become the world's leading physics engine NVIDIA PhysX, used by countless games, digital content creation packages, and industrial simulation products. Today PhysX is the primary simulation engine of NVIDIA Omniverse.
Adam Moravanszky

Posts by Adam Moravanszky

Simulation / Modeling / Design

Open Source Simulation Expands with NVIDIA PhysX 5 Release

The latest version of the NVIDIA PhysX 5 SDK is now available under the same open source license terms as NVIDIA PhysX 4 to help expand simulation workflows and... 5 MIN READ