Andrew Hoyle

Andrew Hoyle is a systems software engineer at NVIDIA, where he measures and improves data movement performance between storage systems and GPUs. On the GPUDirect Storage team, he develops features and works on integrations with software libraries. He holds a master’s degree in Computer Science from the University of Minnesota Twin Cities.
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Posts by Andrew Hoyle

Developer Tools & Techniques

How to Read Data into GPU Memory in Python with NVIDIA GPUDirect Storage

GPU applications are processing ever-growing datasets with increasingly powerful accelerators. According to the 2025 Stanford AI Index, compute for notable AI... 12 MIN READ