Path Tracing Optimizations in Indiana Jones
May 15, 2025
Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions
This post is part of the Path Tracing Optimizations in Indiana Jones™ series. While adding a path-tracing mode to Indiana Jones and the Great Circle™ in...
13 MIN READ
May 15, 2025
Path Tracing Optimizations in Indiana Jones™: Opacity MicroMaps and Compaction of Dynamic BLASs
The first post in this series, Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions, covered ray-gen shader level...
13 MIN READ