NVIDIA Video Codec SDK
A comprehensive set of APIs including high-performance tools, samples and documentation for hardware accelerated video encode and decode on Windows and Linux.
NVIDIA GeForce Now is made possible by leveraging NVENC in the datacenter and streaming the result to end clients
Hardware Based Decoder and Encoder
NVIDIA GPUs contain one or more hardware-based decoder and encoder(s) (separate from the CUDA cores) which provides fully-accelerated hardware-based video decoding and encoding for several popular codecs. With decoding/encoding offloaded, the graphics engine and the CPU are free for other operations.
GPU hardware accelerator engines for video decoding (referred to as NVDEC) and video encoding (referred to as NVENC) support faster than real-time video processing which makes them suitable to be used for transcoding applications, in addition to video playback. NVIDIA’s newest GPU architecture, Ada, features up to 3x NVENC. Video Codec SDK 12.0 supports evenly distributing loads across multiple encoders, enabling real-time 8k60 encoding for AV1 and HEVC formats.Learn more about Video Codec SDK
NVENC - Hardware-Accelerated Video Encoding
Introducing AV1 encoding with Video Codec SDK 12.0 on NVIDIA’s Ada architecture. AV1 is the state of the art video coding format that supports higher quality with better performance compared to H.264 and HEVC. On Ada, multiple NVENC coupled with AV1 enables encoding 8k video at 60fps alongside a higher number of concurrent sessions. With complete encoding (which is computationally complex) offloaded to NVENC, the graphics engine and the CPU are free for other operations. For example, in a game recording and streaming scenario like streaming to Twitch.tv using Open Broadcaster Software (OBS), encoding being completely offloaded to NVENC makes the graphics engine bandwidth fully available for game rendering.
NVENC enables streaming applications at high quality and ultra-low latency without utilizing the CPU, encoding at very high quality for archiving, OTT streaming, web videos, and encoding with ultra-low power consumption per stream (Watts/stream)
Note: These graphs showcases performance on NVIDIA datacenter T4, A10 and L40.
Bitrate savings are BD-BR based on PSNR, average across a large variety of content (several hundreds of video clips), using FFmpeg.
Only datacenter GPUs are presented on the benchmark graphs for clarity but equivalent workstation GPU with same architecture performs similarly. To learn more about the hardware details, the process and software configuration used for generating above data, please refer to this detailed documentation.
|GPU||H.264 (AVCHD) YUV 4:2:0||H.264 (AVCHD) YUV 4:4:4||H.264 (AVCHD) LOSSLESS||H.265 (HEVC) YUV 4:2:0||H.265 (HEVC) YUV 4:4:4||H.265 (HEVC) LOSSLESS||AV1|
|MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.|
|Maxwell (1st Gen)*||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||N/A||N/A||N/A||N/A||N/A||N/A||N/A||N/A|
|Maxwell (2nd Gen)||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||N/A||N/A||N/A||N/A||N/A||N/A|
|Maxwell (GM206)||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||N/A||N/A|
|Pascal||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||10-bit||8192 x 8192**||10-bit||8192 x 8192**||10-bit||8192 x 8192**||N/A||N/A|
|Volta||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||10-bit||8192 x 8192||10-bit||8192 x 8192||10-bit||8192 x 8192||N/A||N/A|
|Turing||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||10-bit||8192 x 8192||10-bit||8192 x 8192||10-bit||8192 x 8192||N/A||N/A|
|8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||10-bit||8192 x 8192||10-bit||8192 x 8192||10-bit||8192 x 8192||N/A||N/A|
|Ada||8-bit||4096 x 4096||8-bit||4096 x 4096||8-bit||4096 x 4096||10-bit||8192 x 8192||10-bit||8192 x 8192||10-bit||8192 x 8192||10-bit||8192 x 8192|
* Except GM108 and GP108 (not supported)
** Except GP100 (is limited to 4K resolution)
NVDEC - Hardware-Accelerated Video Decoding
NVIDIA GPUs contain a hardware-based decoder (referred to as NVDEC) which provides fully-accelerated hardware-based video decoding for several popular codecs. With complete decoding offloaded to NVDEC the graphics engine and the CPU are free for other operations. NVDEC supports much faster than real-time decoding which makes it suitable to be used for transcoding applications, in addition to video playback applications.
NVDECODE API enables software developers to configure this dedicated hardware video decoder. This dedicated accelerator supports hardware-accelerated decoding of the following video codecs on Windows and Linux platforms: MPEG-2, VC-1, H.264 (AVCHD), H.265 (HEVC), VP8, VP9 and AV1 (see table below for codec support for each GPU generation).
|GPU||*H.265 (HEVC) 4:4:4||H.265 (HEVC) 4:2:0||H.264 (AVCHD) 4:2:0||VP9||VP8||MPEG-2||VC-1||AV1|
|MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.||MAX Color||MAX Res.|
|Kepler||N/A||N/A||N/A||N/A||8-bit||4096 x 4096||N/A||N/A||N/A||N/A||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|Maxwell (1st Gen)*||N/A||N/A||N/A||N/A||8-bit||4096 x 4096||N/A||N/A||N/A||N/A||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|Maxwell (2nd Gen)||N/A||N/A||N/A||N/A||8-bit||4096 x 4096||N/A||N/A||8-bit||4096 x 4096||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|Maxwell (GM206)||N/A||N/A||10-bit||4096 x 2304||8-bit||4096 x 4096||8-bit||4096 x 2304||8-bit||4096 x 4096||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|Pascal||N/A||N/A||12-bit||8192 x 8192**||8-bit||4096 x 4096||12-bit****||8192 x 8192**||8-bit||4096 x 4096***||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|Volta||N/A||N/A||12-bit||8192 x 8192||8-bit||4096 x 4096||12-bit||8192 x 8192||8-bit||4096 x 4096||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|Turing||12-bit||8192 x 8192||12-bit||8192 x 8192||8-bit||4096 x 4096||12-bit||8192 x 8192||8-bit||4096 x 4096||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|12-bit||8192 x 8192||12-bit||8192 x 8192||8-bit||4096 x 4096||12-bit||8192 x 8192||8-bit||4096 x 4096||8-bit||4080 x 4080||8-bit||2048 x 1024||N/A||N/A|
|12-bit||8192 x 8192||12-bit||8192 x 8192||8-bit||4096 x 4096||12-bit||8192 x 8192||8-bit||4096 x 4096||8-bit||4080 x 4080||8-bit||2048 x 1024||10-bit||8192 x 8192|
|Ada||12-bit||8192 x 8192||12-bit||8192 x 8192||8-bit||4096 x 4096||12-bit||8192 x 8192||8-bit||4096 x 4096||8-bit||4080 x 4080||8-bit||2048 x 1024||10-bit||8192 x 8192|
* Except GM108 (not supported)
** Max resolution support is limited to selected Pascal chips
*** VP8 decode support is limited to selected Pascal chips
**** VP9 10/12 bit decode support is limited to select Pascal chips
Partners and examples
Premiere Pro is the industry-leading video editing application for film, TV, social, and online content. Learn More
Blackmagic is a leading manufacturer of creative video technology. Dedicated to quality and stability; Blackmagic is world famous for their codecs and affordable high-end quality editing workstations built upon Blackmagic software and hardware.
Comprimato is a JPEG2000 software codec toolkit offering media & entertainment and geospatial imaging technology company’s life-like viewing experience that result in better enjoyment and more accurate decision-making. The JPEG2000 standard compliant Ultra HD software codec leverages the supercomputing power of GPUs and CPUs to speed up video and image compression by 10x. The codec saves infrastructure costs by 70%, reducing development cycles by 50% and enabling new revenue streams such as Ultra HD, High Dynamic Range (HDR) and High Frame Rate (HFR) video.
DELTACAST develops state-of-the-art products for the professional TV broadcast market, providing a range of cost-effective video cards that, with the SDK software, can be used in OEM products to create professional broadcast custom solutions and products.
Erlyvideo LLC has been developing software for streaming video since 2010. Our carrier-grade server solutions help business clients capture, process, transcode, archive, and deliver video to millions of subscribers. We are making every effort to research and develop reliable, premium quality products that truly meet customer needs. Customers in more than 100 countries use our products for building IPTV/OTT, CDN, and Video Surveillance as a Service CCTV systems.
Flussonic Media Server is a multi-purpose software solution for launching high load video streaming services. Using Flussonic Media Server you can set up an end-to-end video streaming pipeline of any scale. Flussonic can ingress and egress videos in almost any format, codec, and resolution. It will process and transcode incoming streams and deliver beautiful video to your subscribers. Let your business benefit from the most advanced and efficient video streaming platform.
Fastvideo is a world leader in the field of high performance GPU-based image and video processing. Fastvideo team consists of experienced and highly dedicated professionals and it focuses on GPU image processing, algorithm design and parallel computations. Our technologies show unmatched performance in image compression and decompression (JPEG, JPEG2000, Raw Bayer), demosaicing, denoising, tone mapping, color correction, resizing, sharpening, encoding and decoding of video streams in various applications including image and video processing, high speed imaging, machine vision and other camera applications, streaming, digital cinema, 3D and VR, broadcasting, etc.
MainConcept has been the premier provider of video and audio codecs, plugins and applications to the production, streaming and broadcast industries for three decades. As the technology of choice for some of the most valued brands across the globe, MainConcept supports robust video workflows from ingest through delivery.
The MainConcept® Hybrid GPU HEVC Encoder combines the market-leading MainConcept® HEVC software encoder with the unrivaled performance of NVIDIA RTX architecture, bridging the gap between high-quality software and fast-performing hardware encoding. Leveraging MainConcept’s reliable, market-proven algorithms for rate control and quality encoding with the processing power of NVIDIA, the MainConcept Hybrid GPU HEVC Encoder gives you best-in-class image quality (up to 8K) at tremendous speed.
"Enabling access to HEVC/H.265 video encoding in hardware allows our customers to continue working in the well-known MainConcept environment with its rich portfolio of multiplexers and auxiliary components, while benefiting from the computational power of NVIDIA GPUs. Using NVIDIA GPUs for HEVC/H.265 encoding increases server density for processing multiple video streams on one system while still having enough CPU cycles available for applications." Deacon Johnson, SVP Global Sales - Technology Licensing for MainConcept
Learn more about MainConcept Hybrid GPU HEVC Encoder
Medialooks, founded in 2005, provides broadcast customers with a high-level software development kit to quickly build playout automation, virtual studio and video capture solutions. Customers include PlayBox Technologies, Arvato Systems, Masterplay, Winjay, Etere, Axel Technology, Xeus Media, Wolftech and Broadcast Play.
Multicamera.Systems LLC is a developer of video acquisition and recording software for machine vision cameras, catering for variety of industries: science labs, VR, sport analytics autonomous cars and military. "The Recorder" software is the only software on the market capable of recording h.26x compressed video at thousands of frames per second thanks to our own "GPUSqueeze" library supporting multi-GPU video compression. This library is now available for third party developers.
"The Recorder" software major features:
- unparalleled support for multi-camera and multi-PC setups
- compatible with all machine vision camera types: USB-Vision, GigE-Vision, CoaXPress and CLHS
- full remote control of recording system with real time video streaming
- recording to Uncompressed, M-JPEG and H.26x formats at any frame rates
- easy integration with user’s own modules for online and offline image processing
"GPUSqueeze" library major features:
- can be easily integrated into user’s own application to enable high speed and multi-stream video encoding and transcoding
- the library can accept bayer images and performs high quality demosaicing
- all image processing is done purely on GPU and performance scales linearly with the increase of number of GPUs in a system
- the library supports mixed GPU configuration (e.g. GTX 1660 + RTX 2080) allowing extra flexibility and cost saving to end users
NVIDIA's high performance Video Engine alongside with CUDA enabled us to develop “GPUSqueeze” library and opened up the possibility of long high speed video recordings for the users of “The Recorder” software and can greatly increate performance of video encoding or transcoding applications being developed by users. Dmitry Semiannikov, Founder and Director, Multicamera.Systems LLC
Visit Multicamera.systems for more information on the "GPUSqueeze" library
Visit Medialooks for detailed product information on "The Recorder" software
Norpix is a developer of digital video recording software for scientific, machine vision, military and general purpose digital video acquisition applications. We market the industries number 1 DVR software Streampix for single or multiple camera acquisition. We also develop an SDK and CUDA JPEG compression library that runs on NVIDIA GPU’s.
Benefit of the product:
- Capture in real time lossy JPEG with a quality factor varying from 1 to 99%.
- Compress up to 3.0 billion pixels in monochrome.
- Up to 2.2 billion pixels in color.
- Compatible usb3Vision, GigE Vision, 10 GigE Vision, Camera Link and CoaXPress cameras.
- Supports multiple nVidia GPU for parallel processing load balancing over multiple cameras.
- Stand along C/C++ libraries and run time.
NVIDIA GeForce NOW™ is an on-demand service that connects you to NVIDIA’s cloud-gaming supercomputers to stream PC games to your SHIELD device at up to 1080p resolution and 60 frames per second.
OBS Studio is a free and open source software designed for capturing, compositing, encoding, recording, and live streaming video content, efficiently.
BLOG - New GeForce-Optimized OBS and RTX Encoder Enables Pro-Quality Broadcasting on a Single PC
Based in Hong Kong and with a development center in Manila, Philippines. More than 8 Million people and businesses use SplitmediaLabs products to grow their communities, create innovative content and connect with other players from around the world. SplitmediaLabs has helped usher in the new age of live streaming gameplay since its creation back in 2009 and is the developer XSplit, Challonge and Player.me.
XSplit Broadcaster: A simple yet powerful live streaming software and recording software that powers countless live streams and recordings around the world. XSplit Broadcaster is the perfect solution for producing and delivering rich video content.
With NVIDIA NVENC, single PC game streaming with XSplit has never been easier. By natively integrating the NVIDIA Video Codec SDK, XSplit is able to offload the video encoding for both the recording and the live stream from the CPU to the GPU, allowing our users to produce high quality content without compromising on gaming performance. Miguel Molina, Director of Developer Relations, SplitmediaLabs Limited
Streamline is a reference system design for a premium quality, white label, end to end live streaming system from HDMI / HD-SDI capture all the way to a player on a CDN that works on web, iOS, and Android devices. Using commodity computer hardware, free software, and AWS, it’s an affordable way to learn how to build a very high quality live streaming system.
Telestream® specializes in products that make it possible to get video content to any audience regardless of how it is created, distributed or viewed. Throughout the entire digital media lifecycle, from capture to viewing, for consumers through high-end professionals, Telestream products range from desktop components and cross-platform applications to fully-automated, enterprise-class digital media transcoding and workflow systems. Telestream enables users in a broad range of business environments to leverage the value of their video content.
Wowza Media Systems™ is the recognized gold standard of streaming, with more than 22,000 customers in 170+ countries. By reducing the complexities of video and audio delivery to any device, Wowza™ enables organizations to expand their reach and more deeply engage their audiences, in industries ranging from education to broadcasting. Service providers, direct customers and partners worldwide trust Wowza products to provide robust, customizable and scalable streaming solutions—with powerful APIs and SDKs to meet organizations’ evolving streaming needs. Wowza was founded in 2005, is privately held, and is headquartered in Colorado.
Video Codec SDK in the News
Improving Video Quality and Performance with AV1 and NVIDIA Ada Lovelace Architecture
AV1 is the new gold standard video format, with superior efficiency and quality compared to older H.264 and H.265 formats. It is the most recent royalty-free, efficient video encoder standardized by the Alliance for Open Media.Read more
AV1 Encoding and FRUC: Video Performance Boosts and Higher Fidelity on the NVIDIA Ada Architecture
Updates to Video Codec SDK, including AV1 encoding on the new Ada GPU generation and updates to Optical Flow SDK, including the new frame rate up conversion library, are announced at GTC.Read more
NVIDIA Video Technologies in Ada
NVIDIA GPUs contain dedicated hardware for video encoding, decoding, JPEG sill image decoding and optical flow computation. This talk covers latest features supported by Ada GPUs as well as software updates such as new SDK features, use-cases etc.Watch
Cut to the Video: Adobe Premiere Pro Helps Content Creators Work Faster with GPU-Accelerated Exports
With NVIDIA encoder acceleration in Adobe Premiere Pro, editors can export high-resolution videos up to 5x faster than on CPU.Read more
Video Codec SDK Connect with Experts Series
Q&A style sessions provide an overview of the two SDKs including new features and enhancements, provide tips for efficient use, and address any open questions from developers.Watch
Encoding for DirectX 12 with NVIDIA Video Codec SDK 11.1
Video Codec SDK 11.1 introduces DirectX 12 support for encoding on Windows 20H1 and later OS. This enables DirectX 12 applications to use NVENC across all generations of supported GPUs. The Video Codec SDK package contains NVENCODEAPI headers, sample applications demonstrating the usage, and the programming guide for using the APIs.Read more
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