NVIDIA RTX Memory Utility (RTXMU)
Reduce memory consumption with an open-source solution.
RTXMU Product Benefits
Save Time
RTXMU reduces the time it takes for a developer to integrate compaction and suballocation into an NVIDIA RTX™ title.
Eliminate Wasted Memory
For applications using RTXMU, NVIDIA RTX GPUs get a ~50% reduction in memory footprint.
Prevent Fragmentation
Scenes with thousands of small unique bottom-level acceleration structures (BLAS) benefit greatly from suballocation.
Open Source
To support as many developers as possible, RTXMU is open source and available on GitHub.
Using RTXMU as a Suballocator
Using RTXMU for Compaction
RTXMU Compaction and Suballocation Analysis
NVIDIA RTX NEWS

Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine
Developers can access the latest versions of RTXGI, RTXDI, NRD, and OptiX through our SDKs and select technologies through the NVIDIA Branch of Unreal Engine.

Latest NVIDIA OptiX Renders Ray Tracing Faster Than Ever Before
With the latest NVIDIA OptiX Ray Tracing Engine developers can seamlessly handle and scale more ray tracing workloads, quicker.

Theia Interactive Generates Realistic and Interactive Scenes with DLSS and RTX Global Illumination
Learn how by integrating NVIDIA technologies, Theia Interactive has reduced the time it takes for ray tracing and rendering.

NVIDIA GTC: Top XR Sessions
GTC features several sessions covering topics across the future of immersive environments, XR streaming, interactive trainings and simulations, and more.
See All NVIDIA Ray Tracing News
