Download RTXGI SDK
System Requirements
Operating Systems | |
Dependencies | DirectX® Raytracing 1.0 API, or higher (Windows only) NVIDIA GeForce and Quadro products (Pascal and later) with 6+GB of VRAM and the latest NVIDIA Display Driver installed |
Development Environment | Visual Studio 2017, 2019, or Visual Studio Code |
Latest Version for RTXGI SDK
Please review the license agreement and check the box below to indicate that you accept it and access RTXGI.
Release Notes
RTXGI SDK v1.2
Features:
- Substantial Code and API Refactor
- New Support: Vulkan, Linux (x86 and ARM) and bindless resource access models
- Infinite Scrolling Volumes (ISV) feature is now available (no longer beta)
- Feature Improvements: Multi-volume support, Improved Shaders and Probe Classification Accuracy
- DDGI Volume Changes: Moved to structured buffers and reduced size of constants by 2x
- Merged per-probe relocation and classification data into a single texture resource
- Substantial CMake and build system improvements
- Refreshed and improved documentation and converted to Markdown
- Various Bug Fixes
Download RTXGI UE Plugin
System Requirements
Operating Systems | |
Dependencies | DirectX® Raytracing 1.0 API, or higher NVIDIA GeForce and Quadro products (Pascal and later) with 6+GB of VRAM and the latest NVIDIA Display Driver installed |
Engine Support |
Latest Version for RTXGI UE Plugin
Please review the license agreement and check the box below to indicate that you accept it and access the RTXGI plugin.
I Agree To the Terms of the NVIDIA RTX SDKs License Agreement
Release Notes
RTXGI UE Plugin v1.1.50
Features:
- Added support for UE 5.0 release
- Fixed a crash that occurred in the UE4 Editor in Debug Mode
- Added Linux build support (allows building with Win64 blueprints on Linux platforms)