NVIDIA GRID takes key technologies from gaming, workstation graphics, and supercomputing, and enables high performance Applications and Games to run on the Cloud, with pixels streamed over IP networks to remote users. The NVIDIA Capture SDK enables developers to efficiently render, capture and encode on a server, while decoding the stream on a client. NVIDIA incorporates a lot of the functionality within the GPU driver, enabling high performance graphics to be rendered to a remote client with minimal latency.
The NVIDIA GRID architecture gives you everything you need to develop an ideal cloud gaming-as-a-service (GaaS) solution. For information on the benefits of NVIDIA GRID click here.
In order to access and stream 3D games from NVIDIA GRID, a user will need to download and install a GRID receiver application onto their device. The NVIDIA Capture SDK provides code samples and documentation to help you start streaming games to any platform including mobile, Smart TV, PC and Mac.
To setup a private cloud to deploy or validate streaming functionality, there are two options:
Amazon G2 getting started guide is included with the SDK.
NVIDIA GRID AMIs are also available in the AWS Marketplace.
The NVIDIA GRID Software Management SDK is a software development kit to build monitoring and management solutions optimized for NVIDIA GRID.
The SDK provides code samples and documentation to help you start streaming games and applications using NVIDIA GRID GPUs.
We have forums where Developers can ask questions, share experiences and participate in our developer community.
Check out the forums here.