Compiled Shader Program Characteristics
The resulting program binary only functions correctly with the version of the driver with which the compiler was released.
The format of a compiled program binary is:
- 4 bytes containing the size of the program binary
- 4 bytes containing the format of the program binary
- A variable number of bytes containing the program data
These should be passed as the 4th, 2nd, and 3rd arguments, respectively, of glProgramBinary
. See the gearslib.c
file for more details on loading shader programs.
After a successful compilation, glslc
displays the following message:
Program binary successfully written to <binary file name>
The size and format of a program binary produced by glslc
are expected to match the size and format of a program binary produced by the GL driver via a glGetProgramBinary
call.