The state for a render engine tile.
Definition at line 280 of file RenderEngine.h.

Data Fields | |
| dwRenderEngineTileLayout | layout |
| The layout which includes the viewport. More... | |
| dwMatrix4f | modelViewMatrix |
| The model view matrix. More... | |
| dwMatrix4f | projectionMatrix |
| The projection matrix for the camera. More... | |
| dwRenderEngineColorRGBA | backgroundColor |
| The background color. More... | |
| dwRenderEngineColorRGBA | color |
| Color of the rendering primitives in the tile. More... | |
| dwRenderEngineColorByValueMode | colorByValueMode |
| Color by value mode. More... | |
| float32_t | lineWidth |
| The line width. More... | |
| float32_t | pointSize |
| The point size. More... | |
| dwRenderEngineFont | font |
| The font. More... | |
| dwVector2f | coordinateRange2D |
| The normalization factor for 2D rendering. More... | |
| dwRenderEngineColorRGBA dwRenderEngineTileState::backgroundColor |
The background color.
Definition at line 289 of file RenderEngine.h.
| dwRenderEngineColorRGBA dwRenderEngineTileState::color |
Color of the rendering primitives in the tile.
Definition at line 291 of file RenderEngine.h.
| dwRenderEngineColorByValueMode dwRenderEngineTileState::colorByValueMode |
Color by value mode.
Definition at line 293 of file RenderEngine.h.
| dwVector2f dwRenderEngineTileState::coordinateRange2D |
The normalization factor for 2D rendering.
Definition at line 301 of file RenderEngine.h.
| dwRenderEngineFont dwRenderEngineTileState::font |
The font.
Definition at line 299 of file RenderEngine.h.
| dwRenderEngineTileLayout dwRenderEngineTileState::layout |
The layout which includes the viewport.
Definition at line 283 of file RenderEngine.h.
| float32_t dwRenderEngineTileState::lineWidth |
The line width.
Definition at line 295 of file RenderEngine.h.
| dwMatrix4f dwRenderEngineTileState::modelViewMatrix |
The model view matrix.
Definition at line 285 of file RenderEngine.h.
| float32_t dwRenderEngineTileState::pointSize |
The point size.
Definition at line 297 of file RenderEngine.h.
| dwMatrix4f dwRenderEngineTileState::projectionMatrix |
The projection matrix for the camera.
Definition at line 287 of file RenderEngine.h.